PL EN IT
COMICS, FILM AND GAME PREPRODUCTION – ELEMENTS OF CONCEPT ART
9° Course: AUGUST 8 - 20, 2017

Prof. Gabriel Kołat - Head of the Comics, Illustration and Film and Game Preproduction Studio
Assistant: Szymon Sobczak, MA

Participants will have an opportunity to get acquainted with the illustration and comics techniques which are foundations for creating basics of CONCEPT ART. The course demonstrates possibilities of CONCEPT ART aspects and at the same time shows its broad scope and complexity. Treating the subject of the classes in such a comprehensive manner allows all participants to develop their creative and technical skills. The course will include the following tasks:
1) Preparing the so called SHORT COMICS FORM
2) Realizing a cover illustration – for a book or comics
3) Defining a PRESENTATION BOARD (composition, arrangement, layout, etc.) in the 100x70 cm format which should include elements of matte painting, transformations of the main concept, inspirations and typographic and information design.
4) STORYBOARD - analogies and differences between comics and other forms of illustration. Elements of film and game preproduction. Creating several storyboards addressed to a chosen group realising a film or a game.


 
ORGANIZERS:


Akademia Sztuk Pięknych
im. Wł. Strzemińskiego
w Łodzi


Centrum Sztuki KAUS Urbino

IN COOPERATION WITH:


Stowarzyszenie Międzynarodowe Triennale Grafiki w Krakowie


Miejska Galeria Sztuki w Łodzi


Muzeum Książki Artystycznej w Łodzi


Centralne Muzeum Włókiennictwa w Łodzi

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